Pick one useful change.
The AI chooses a small improvement instead of trying to rewrite the whole game at once.
An AI developer works on small improvements. Humans set the rules and safety limits. Tests decide whether a change can go into the playable game.
The AI chooses a small improvement instead of trying to rewrite the whole game at once.
The AI changes the game code inside rules set by humans.
Automated checks look for broken behavior, failed builds, and important mistakes.
If the change passes the tests, it can become the next playable update and appear in History.
Checking the latest public development state.
Work in progress is not part of the game yet. It has to pass the tests first.
Choose small game improvements, edit code, run checks, and propose the next playable change.
The game’s core rules, security, passwords and keys, spending limits, world resets, major releases, and the ability to stop development.
Everything below is optional. It is here for developers, researchers, and curious visitors who want more evidence of how the system works.
These are safe summaries. Private reasoning, credentials, and unrestricted logs are not published.