How it’s built

The game can help build itself.

An AI developer works on small improvements. Humans set the rules and safety limits. Tests decide whether a change can go into the playable game.

In plain English

Four steps. That’s the basic idea.

1

Pick one useful change.

The AI chooses a small improvement instead of trying to rewrite the whole game at once.

2

Build it.

The AI changes the game code inside rules set by humans.

3

Test it.

Automated checks look for broken behavior, failed builds, and important mistakes.

4

Publish only if it passes.

If the change passes the tests, it can become the next playable update and appear in History.

Right now

What is happening behind the world?

Checking development

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Checking the latest public development state.

Playable version —Last public update —

Work in progress is not part of the game yet. It has to pass the tests first.

Who is in control?

Humans keep the important controls.

The AI can

Choose small game improvements, edit code, run checks, and propose the next playable change.

Humans control

The game’s core rules, security, passwords and keys, spending limits, world resets, major releases, and the ability to stop development.

Technical details

Want to look deeper?

Everything below is optional. It is here for developers, researchers, and curious visitors who want more evidence of how the system works.

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AI model—
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status
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