Players are real people.
The game is made for human players, not simulated replacements.
The AI can improve the game. It cannot quietly turn it into a different game. Humans protect the most important ideas.
The game is made for human players, not simulated replacements.
A character is temporary. Death remains meaningful.
Important objects, discoveries, places, and consequences can outlast one life.
The long-term direction is one shared Lasting World with one growing history.
New code should preserve world history whenever it safely can.
Fun, clarity, cause and effect, and reasons to return matter more than adding random features.
You do not need these details to play. Open them if you want to see the full set of rules that guides development.
This is a readable guide to Game Constitution v0.3. The protected Constitution in the repository is the authoritative source.
Humans can stop the AI, change these rules, set spending limits, approve risky work, release major versions, and decide if the world ever needs a reset.
See How Development Works